My talk from MWUX is available now on Vimeo! Quick 12 minute overview of virtual reality and its problems for a UX design audience.
- Virtual Reality / Wrap Up – ajh - […] Videos VR Video w/ Premiere Tilt Brush 3D Game Art Pipeline VR Photography & Video Basics UX / Designing…
- 80+ Resources to help UX of VR Environments – VR/AR Pioneers by Admix - […] Designing for Virtual Reality […]
- 4 stappen op weg naar jouw eerste 3d omgeving - Studio Seminar: Dream, Discover, Do - […] Torbochkin, R. (2015, 29 oktober). My Designing for Virtual Reality Lightning Talk. Geraadpleegd op 23 oktober 2019, van http://www.uxforvirtualreality.com/my-designing-for-virtual-reality-lightning-talk/…
The Organizing Committee welcomes participants from six continents to Computer Graphics and Animation 2016 during November 07-09 at Las Vegas, USA, featuring excellent presentations and eminent Keynote speakers. The conference will address several scenarios, ranging from disseminating new research findings to exploring avenues for making ground-breaking techniques ready available to the industry. Scientists, professionals, practitioners and students will be able to have quick access to the knowledge that might advance their research, their profession, their study or make their company more competitive and discuss about the innovative technologies and applications in many fields including real-time graphics, animation, computer vision, visual analytics, scientific visualization, mesh generation, virtual reality, ray tracing, computational geometry, rendering, medical imaging, scientific computing, human-computer interaction, image processing, Virtual and Augmented Reality, Game Design & Development etc.,